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Nexus — deep-tech site on a scroll-driven particle field

A single-page site for a fictional systems company, built as one HTML file, one stylesheet and two vanilla JavaScript files — no framework, no bundler, no build step. Its centre is a WebGL2 point-sprite field: a single persistent set of particles where every scene is a target-position function, so scrolling blends between two neighbouring shapes and the particles physically move into the new formation instead of cross-fading; an ignition uniform lights the field as the hero settles. Around it: a loader with a progress bar, headings that scramble into their final letters, scroll-reveal sections with an intersection observer, a running marquee, a metrics stage, capability, process, integrations and pricing sections, and a contact form that composes a message in the visitor’s own mail client. The typeface is held inside the package as three self-hosted weights, so nothing is fetched from another origin when the page is viewed.

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