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Ballpit

Hundreds of shaded balls settle, bounce off the walls and pile up under gravity while a leader ball tracks the pointer and the crowd reacts around it. Depth sorting, contact response and the face atlas are rendered in WebGL with three.js. Ball count, gravity, friction, wall bounce and cursor tracking are configurable at runtime and ship in frontary.config.json.

3D / WebGL

In 6-Month

3 assets · new drops weekly

3D / WebGL

Mood